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Looking to adopt a zyBook? Learn more here. Request A Demo! Request a Demo! Students: Using a zyBook in your class? Create an account or sign in to enter your code. Try the first chapter free! We have been working since to offer the best STEM courseware. Read about Instructor Success and Student Success. My students love it! Performance has been proven to increase and we have research to show it. Concise and engaging courseware helps students learn and retain more.

Students voluntarily spend twice as much time with zyBooks compared to traditional textbooks, even though the zyBooks have half as much text. Try some of our live questions and see for yourself. Each zyBook chapter contains animations, questions and interactive elements that help students internalize challenging concepts. Teach me and I remember. Involve me and I learn. Programming in Java Contains more than participation activities with questions, animations, tools and over auto-graded programming challenge activities that use the built-in zyBooks programming environment.

Configurable sections support early and late introduction to methods and objects while additional material includes command-line arguments and engineering examples. Java Concepts: Late Objects 3e. Java Early Objects Contains more than participation activities including questions, animations, tools and over auto-graded programming challenge activities using built-in programming environment. Customized for early use of objects, both built-in and user-defined.

AP Computer Science A Java Contains more than participation activities including questions, animations, tools and over auto-graded programming challenge activities using built-in programming environment. Dozens of problems for practicing AP exam questions. Programming in Python 3 Contains more than participation activities including questions, animations, tools and over auto-graded programming challenge activities using built-in programming environment.

Configurable for high schools and non-majors. Ideal for self-paced independent learning, as well as for a traditional class. Allows instructors to create labs in minutes with easy to use editor that features simple form-based creation with no scripting required. Numerous sample labs are available. Supports unit testing and configurable options include submission limits, metering, and more. Data Structures Essentials This zyBook features highly visual content, bringing the world of data structures to life.

Emphasizes essential data structures and algorithms with animations and tools that are an excellent match for teaching data structures. Contains programming language specific code examples for algorithms and sorting, as well as language-independent pseudocode for data structures to ensure mastery of the fundamental concepts. Database Systems with SQL. Computing Technology for All Real insights, experiences, and practical skills relating to the exciting world of computing technology.

Fundamental Programming Concepts Provides an exceptionally approachable introduction to programming concepts featuring s of learning questions and numerous auto-generated auto-graded homework exercises.. Initially uses flowcharts to teach basic programming concepts including variables, data types, assignment statements, arithmetic operations, decisions, loops, arrays, and functions.

For each, also teaches coding. Uses a new ultra-simple programming language, Coral, having unified flowchart and code version, and coming with a free web-based educational simulator. Troubleshooting Basics - FREE Short intro 2 chapters to a systematic troubleshooting process containing numerous real-world troubleshooting examples. Teaches basic debugging using a simple programming language with debugging examples to illustrate common calculation, logic, loop, and function errors.

Web Programming Highly-interactive introduction to Web Programming using the HTML5 standard containing numerous animations and interactive question sets. Introduces full-stack development of web applications with over seamlessly integrated, auto-generated and auto-graded challenge questions.

This zyBook is targeted towards devices running Android using the Java programming language. Topics include user interface components, fragments, application resources, and sensors. Digital Design Contains hundreds of participation activities including questions, animations, and browser-based tools like an algebraic solver, circuit simulator, K-map minimizer, state machine capture, high level state-machine capture, and more.

Seamlessly integrated auto-generated and auto-graded challenge activities. Operating Systems. Contains embedded auto-generated, auto-graded challenges like LEGv8 assembly programming subset of ARMv8 and rewards homework points for student activity completion.

Programming Embedded Systems Teaches the discipline of embedded programming, independent of any particular device and emphasizes capturing behavior with a computation model state machine. Contains more than participation activities including questions, animations, and browser-based tools including SM capture, PID simulator, and more.

Accompanies the RI Tools suite Windows : C programming, emulation, state machine capture; good for additional homework. Can be used for classes with or without a physical device-specific lab. Introduction to Computer Systems and Assembly Programming Contains hundreds of participation activities including questions, animations, tools, and seamlessly integrated auto-generated and auto-graded challenge activities.

Provides an exceptionally approachable introduction to computer organization. Control Systems Engineering, 8th Edition. Contains embedded auto-generated and graded challenges like reading resistor values.

Rewards homework points for student activity completion.



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